add game logic and winning modal

This commit is contained in:
Hannah Park 2022-01-09 16:04:33 -05:00
parent 8e26ecf70b
commit 897b9995b3
6 changed files with 2484 additions and 2322 deletions

34
package-lock.json generated
View file

@ -8,6 +8,8 @@
"name": "wordle",
"version": "0.1.0",
"dependencies": {
"@headlessui/react": "^1.4.2",
"@heroicons/react": "^1.0.5",
"@testing-library/jest-dom": "^5.16.1",
"@testing-library/react": "^12.1.2",
"@testing-library/user-event": "^13.5.0",
@ -1913,6 +1915,26 @@
"url": "https://github.com/sponsors/sindresorhus"
}
},
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"version": "1.4.2",
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"engines": {
"node": ">=10"
},
"peerDependencies": {
"react": "^16 || ^17 || ^18",
"react-dom": "^16 || ^17 || ^18"
}
},
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"version": "1.0.5",
"resolved": "https://registry.npmjs.org/@heroicons/react/-/react-1.0.5.tgz",
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"peerDependencies": {
"react": ">= 16"
}
},
"node_modules/@humanwhocodes/config-array": {
"version": "0.9.2",
"resolved": "https://registry.npmjs.org/@humanwhocodes/config-array/-/config-array-0.9.2.tgz",
@ -17134,6 +17156,18 @@
}
}
},
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"requires": {}
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"requires": {}
},
"@humanwhocodes/config-array": {
"version": "0.9.2",
"resolved": "https://registry.npmjs.org/@humanwhocodes/config-array/-/config-array-0.9.2.tgz",

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@ -3,6 +3,8 @@
"version": "0.1.0",
"private": true,
"dependencies": {
"@headlessui/react": "^1.4.2",
"@heroicons/react": "^1.0.5",
"@testing-library/jest-dom": "^5.16.1",
"@testing-library/react": "^12.1.2",
"@testing-library/user-event": "^13.5.0",

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@ -1,13 +1,22 @@
import { useState } from "react";
import { createModuleResolutionCache } from "typescript";
import { useState, useEffect } from "react";
import { Keyboard } from "./components/keyboard/Keyboard";
import { WinModal } from "./components/win-modal/WinModal";
import { solution, isWordInWordList, isWinningWord } from "./lib/words";
function App() {
const [guesses, setGuesses] = useState<string[]>([]);
const [currentGuess, setCurrentGuess] = useState("");
const [isGameWon, setIsGameWon] = useState(false);
const [isWinModalOpen, setIsWinModalOpen] = useState(false);
useEffect(() => {
if (isGameWon) {
setIsWinModalOpen(true);
}
}, [isGameWon]);
const onChar = (value: string) => {
if (currentGuess.length < 5) {
if (currentGuess.length < 5 && guesses.length < 6) {
setCurrentGuess(`${currentGuess}${value}`);
}
};
@ -17,8 +26,14 @@ function App() {
};
const onEnter = () => {
// TODO: check if the current guess is in the words list
if (currentGuess.length === 5 && guesses.length < 6) {
if (!isWordInWordList(currentGuess)) {
return console.error("not in word list");
// TODO add messaging for user
}
if (currentGuess.length === 5 && guesses.length < 6 && !isGameWon) {
if (isWinningWord(currentGuess)) {
setIsGameWon(true);
}
setGuesses([...guesses, currentGuess]);
setCurrentGuess("");
}
@ -26,10 +41,15 @@ function App() {
console.log(currentGuess);
console.log(guesses);
console.log(solution);
return (
<div>
<Keyboard onChar={onChar} onDelete={onDelete} onEnter={onEnter} />
<WinModal
isOpen={isWinModalOpen}
handleClose={() => setIsWinModalOpen(false)}
/>
</div>
);
}

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@ -0,0 +1,85 @@
import { Fragment, useState } from "react";
import { Dialog, Transition } from "@headlessui/react";
import { CheckIcon } from "@heroicons/react/outline";
type Props = {
isOpen: boolean;
handleClose: () => void;
};
export const WinModal = ({ isOpen, handleClose }: Props) => {
return (
<Transition.Root show={isOpen} as={Fragment}>
<Dialog
as="div"
className="fixed z-10 inset-0 overflow-y-auto"
onClose={handleClose}
>
<div className="flex items-end justify-center min-h-screen pt-4 px-4 pb-20 text-center sm:block sm:p-0">
<Transition.Child
as={Fragment}
enter="ease-out duration-300"
enterFrom="opacity-0"
enterTo="opacity-100"
leave="ease-in duration-200"
leaveFrom="opacity-100"
leaveTo="opacity-0"
>
<Dialog.Overlay className="fixed inset-0 bg-gray-500 bg-opacity-75 transition-opacity" />
</Transition.Child>
{/* This element is to trick the browser into centering the modal contents. */}
<span
className="hidden sm:inline-block sm:align-middle sm:h-screen"
aria-hidden="true"
>
&#8203;
</span>
<Transition.Child
as={Fragment}
enter="ease-out duration-300"
enterFrom="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
enterTo="opacity-100 translate-y-0 sm:scale-100"
leave="ease-in duration-200"
leaveFrom="opacity-100 translate-y-0 sm:scale-100"
leaveTo="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
>
<div className="inline-block align-bottom bg-white rounded-lg px-4 pt-5 pb-4 text-left overflow-hidden shadow-xl transform transition-all sm:my-8 sm:align-middle sm:max-w-sm sm:w-full sm:p-6">
<div>
<div className="mx-auto flex items-center justify-center h-12 w-12 rounded-full bg-green-100">
<CheckIcon
className="h-6 w-6 text-green-600"
aria-hidden="true"
/>
</div>
<div className="mt-3 text-center sm:mt-5">
<Dialog.Title
as="h3"
className="text-lg leading-6 font-medium text-gray-900"
>
Payment successful
</Dialog.Title>
<div className="mt-2">
<p className="text-sm text-gray-500">
Lorem ipsum dolor sit amet consectetur adipisicing elit.
Consequatur amet labore.
</p>
</div>
</div>
</div>
<div className="mt-5 sm:mt-6">
<button
type="button"
className="inline-flex justify-center w-full rounded-md border border-transparent shadow-sm px-4 py-2 bg-indigo-600 text-base font-medium text-white hover:bg-indigo-700 focus:outline-none focus:ring-2 focus:ring-offset-2 focus:ring-indigo-500 sm:text-sm"
onClick={handleClose}
>
Go back to dashboard
</button>
</div>
</div>
</Transition.Child>
</div>
</Dialog>
</Transition.Root>
);
};

2317
src/constants/wordlist.ts Normal file

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