alert for if game is lost
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1 changed files with 20 additions and 4 deletions
24
src/App.tsx
24
src/App.tsx
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@ -3,7 +3,7 @@ import { Alert } from "./components/alerts/Alert";
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import { Grid } from "./components/grid/Grid";
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import { Keyboard } from "./components/keyboard/Keyboard";
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import { WinModal } from "./components/win-modal/WinModal";
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import { isWordInWordList, isWinningWord } from "./lib/words";
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import { isWordInWordList, isWinningWord, solution } from "./lib/words";
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function App() {
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const [guesses, setGuesses] = useState<string[]>([]);
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@ -11,6 +11,7 @@ function App() {
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const [isGameWon, setIsGameWon] = useState(false);
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const [isWinModalOpen, setIsWinModalOpen] = useState(false);
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const [isWordNotFoundAlertOpen, setIsWordNotFoundAlertOpen] = useState(false);
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const [isGameLost, setIsGameLost] = useState(false);
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useEffect(() => {
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if (isGameWon) {
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@ -35,18 +36,33 @@ function App() {
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setIsWordNotFoundAlertOpen(false);
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}, 2000);
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}
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const winningWord = isWinningWord(currentGuess);
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if (currentGuess.length === 5 && guesses.length < 6 && !isGameWon) {
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if (isWinningWord(currentGuess)) {
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setIsGameWon(true);
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}
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setGuesses([...guesses, currentGuess]);
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setCurrentGuess("");
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if (winningWord) {
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return setIsGameWon(true);
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}
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if (guesses.length === 5) {
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setIsGameLost(true);
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return setTimeout(() => {
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setIsGameLost(false);
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}, 2000);
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}
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}
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};
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return (
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<div className="py-8 max-w-7xl mx-auto sm:px-6 lg:px-8">
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<Alert message="Word not found" isOpen={isWordNotFoundAlertOpen} />
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<Alert
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message={`You lost, the word was ${solution}`}
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isOpen={isGameLost}
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/>
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<Grid guesses={guesses} currentGuess={currentGuess} />
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<Keyboard
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onChar={onChar}
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