histogram width divide by mode, not total #2

Merged
christofsteel merged 47 commits from honigle into main 2022-02-02 13:59:36 +01:00
12 changed files with 96 additions and 29 deletions
Showing only changes of commit 53b7a6ae68 - Show all commits

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@ -22,6 +22,7 @@ I implemented Tailwind mostly because I wanted to learn how to use Tailwind CSS,
_To Run Locally:_
Clone the repository and perform the following command line actions:
```bash
$ cd wordle
$ npm install
@ -29,9 +30,24 @@ $ npm run start
```
_To build/run docker container:_
```bash
$ docker build -t notwordle .
$ docker run -d -p 3000:3000 notwordle
```
open http://localhost:3000 in browser.
_To create a version in a different language:_
- Update the title, the description, and the "You need to enable JavaScript" message in `public/index.html`
- Update the language attribute in the HTML tag in `public/index.html`
- Update the name and short name in `public/manifest.json`
- Update the strings in `src/constants/strings.ts`
- Add all of the five letter words in the language to `src/constants/validGuesses.ts`, replacing the English words
- Add a list of goal words in the language to `src/constants/wordlist.ts`, replacing the English words
- Update the "About" modal in `src/components/modals/AboutModel.tsx`
- Update the "Info" modal in `src/components/modals/InfoModal.tsx`
- If the language has letters that are not present in English, add them to the `CharValue` type in `src/lib/statuses.ts` and update the keyboard in `src/lib/components/keyboard/Keyboard.tsx`
- If the language's letters are made of multiple unicode characters, use a grapheme splitter at various points throughout the app or normalize the input so that all of the letters are made of a single character
- If the language is written right-to-left, add `dir="rtl"` to the HTML tag in `public/index.html` and prepend `\u202E` (the unicode right-to-left override character) to the return statement of the inner function in `generateEmojiGrid` in `src/lib/share.ts`

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@ -5,10 +5,7 @@
<link rel="icon" href="%PUBLIC_URL%/favicon.ico" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="theme-color" content="#000000" />
<meta
name="description"
content="Web site created using create-react-app"
/>
<meta name="description" content="Not Wordle" />
<link rel="apple-touch-icon" href="%PUBLIC_URL%/logo192.png" />
<!--
manifest.json provides metadata used when your web app is installed on a
@ -24,7 +21,7 @@
work correctly both with client-side routing and a non-root public URL.
Learn how to configure a non-root public URL by running `npm run build`.
-->
<title>Wordle Clone</title>
<title>Not Wordle</title>
</head>
<body>
<noscript>You need to enable JavaScript to run this app.</noscript>

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@ -1,6 +1,6 @@
{
"short_name": "React App",
"name": "Create React App Sample",
"short_name": "Not Wordle",
"name": "Not Wordle",
"icons": [
{
"src": "favicon.ico",

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@ -1,6 +1,7 @@
import React from 'react'
import { render, screen } from '@testing-library/react'
import App from './App'
import { WORDLE_TITLE } from './constants/strings'
beforeEach(() => {
Object.defineProperty(window, 'matchMedia', {
@ -20,6 +21,6 @@ beforeEach(() => {
test('renders App component', () => {
render(<App />)
const linkElement = screen.getByText(/Not Wordle/)
const linkElement = screen.getByText(WORDLE_TITLE)
expect(linkElement).toBeInTheDocument()
})

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@ -10,7 +10,15 @@ import { Keyboard } from './components/keyboard/Keyboard'
import { AboutModal } from './components/modals/AboutModal'
import { InfoModal } from './components/modals/InfoModal'
import { StatsModal } from './components/modals/StatsModal'
import { WIN_MESSAGES } from './constants/strings'
import {
WORDLE_TITLE,
WIN_MESSAGES,
GAME_COPIED_MESSAGE,
ABOUT_GAME_MESSAGE,
NOT_ENOUGH_LETTERS_MESSAGE,
WORD_NOT_FOUND_MESSAGE,
CORRECT_WORD_MESSAGE,
} from './constants/strings'
import { isWordInWordList, isWinningWord, solution } from './lib/words'
import { addStatsForCompletedGame, loadStats } from './lib/stats'
import {
@ -143,7 +151,9 @@ function App() {
return (
<div className="py-8 max-w-7xl mx-auto sm:px-6 lg:px-8">
<div className="flex w-80 mx-auto items-center mb-8 mt-12">
<h1 className="text-xl grow font-bold dark:text-white">Not Wordle</h1>
<h1 className="text-xl grow font-bold dark:text-white">
{WORDLE_TITLE}
</h1>
<SunIcon
className="h-6 w-6 cursor-pointer dark:stroke-white"
onClick={() => handleDarkMode(!isDarkMode)}
@ -176,7 +186,7 @@ function App() {
isGameLost={isGameLost}
isGameWon={isGameWon}
handleShare={() => {
setSuccessAlert('Game copied to clipboard')
setSuccessAlert(GAME_COPIED_MESSAGE)
return setTimeout(() => setSuccessAlert(''), ALERT_TIME_MS)
}}
/>
@ -190,12 +200,15 @@ function App() {
className="mx-auto mt-8 flex items-center px-2.5 py-1.5 border border-transparent text-xs font-medium rounded text-indigo-700 bg-indigo-100 hover:bg-indigo-200 focus:outline-none focus:ring-2 focus:ring-offset-2 focus:ring-indigo-500 select-none"
onClick={() => setIsAboutModalOpen(true)}
>
About this game
{ABOUT_GAME_MESSAGE}
</button>
<Alert message="Not enough letters" isOpen={isNotEnoughLetters} />
<Alert message="Word not found" isOpen={isWordNotFoundAlertOpen} />
<Alert message={`The word was ${solution}`} isOpen={isGameLost} />
<Alert message={NOT_ENOUGH_LETTERS_MESSAGE} isOpen={isNotEnoughLetters} />
<Alert
message={WORD_NOT_FOUND_MESSAGE}
isOpen={isWordNotFoundAlertOpen}
/>
<Alert message={CORRECT_WORD_MESSAGE(solution)} isOpen={isGameLost} />
<Alert
message={successAlert}
isOpen={successAlert !== ''}

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@ -2,6 +2,7 @@ import { KeyValue } from '../../lib/keyboard'
import { getStatuses } from '../../lib/statuses'
import { Key } from './Key'
import { useEffect } from 'react'
import { ENTER_TEXT, DELETE_TEXT } from '../../constants/strings'
type Props = {
onChar: (value: string) => void
@ -69,7 +70,7 @@ export const Keyboard = ({ onChar, onDelete, onEnter, guesses }: Props) => {
</div>
<div className="flex justify-center">
<Key width={65.4} value="ENTER" onClick={onClick}>
Enter
{ENTER_TEXT}
</Key>
<Key value="Z" onClick={onClick} status={charStatuses['Z']} />
<Key value="X" onClick={onClick} status={charStatuses['X']} />
@ -79,7 +80,7 @@ export const Keyboard = ({ onChar, onDelete, onEnter, guesses }: Props) => {
<Key value="N" onClick={onClick} status={charStatuses['N']} />
<Key value="M" onClick={onClick} status={charStatuses['M']} />
<Key width={65.4} value="DELETE" onClick={onClick}>
Delete
{DELETE_TEXT}
</Key>
</div>
</div>

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@ -5,6 +5,12 @@ import { GameStats } from '../../lib/localStorage'
import { shareStatus } from '../../lib/share'
import { tomorrow } from '../../lib/words'
import { BaseModal } from './BaseModal'
import {
STATISTICS_TITLE,
GUESS_DISTRIBUTION_TEXT,
NEW_WORD_TEXT,
SHARE_TEXT,
} from '../../constants/strings'
type Props = {
isOpen: boolean
@ -27,22 +33,30 @@ export const StatsModal = ({
}: Props) => {
if (gameStats.totalGames <= 0) {
return (
<BaseModal title="Statistics" isOpen={isOpen} handleClose={handleClose}>
<BaseModal
title={STATISTICS_TITLE}
isOpen={isOpen}
handleClose={handleClose}
>
<StatBar gameStats={gameStats} />
</BaseModal>
)
}
return (
<BaseModal title="Statistics" isOpen={isOpen} handleClose={handleClose}>
<BaseModal
title={STATISTICS_TITLE}
isOpen={isOpen}
handleClose={handleClose}
>
<StatBar gameStats={gameStats} />
<h4 className="text-lg leading-6 font-medium text-gray-900 dark:text-gray-100">
Guess Distribution
{GUESS_DISTRIBUTION_TEXT}
</h4>
<Histogram gameStats={gameStats} />
{(isGameLost || isGameWon) && (
<div className="mt-5 sm:mt-6 columns-2 dark:text-white">
<div>
<h5>New word in</h5>
<h5>{NEW_WORD_TEXT}</h5>
<Countdown
className="text-lg font-medium text-gray-900 dark:text-gray-100"
date={tomorrow}
@ -57,7 +71,7 @@ export const StatsModal = ({
handleShare()
}}
>
Share
{SHARE_TEXT}
</button>
</div>
)}

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@ -1,4 +1,10 @@
import { GameStats } from '../../lib/localStorage'
import {
TOTAL_TRIES_TEXT,
SUCCESS_RATE_TEXT,
CURRENT_STREAK_TEXT,
BEST_STREAK_TEXT,
} from '../../constants/strings'
type Props = {
gameStats: GameStats
@ -22,10 +28,10 @@ const StatItem = ({
export const StatBar = ({ gameStats }: Props) => {
return (
<div className="flex justify-center my-2">
<StatItem label="Total tries" value={gameStats.totalGames} />
<StatItem label="Success rate" value={`${gameStats.successRate}%`} />
<StatItem label="Current streak" value={gameStats.currentStreak} />
<StatItem label="Best streak" value={gameStats.bestStreak} />
<StatItem label={TOTAL_TRIES_TEXT} value={gameStats.totalGames} />
<StatItem label={SUCCESS_RATE_TEXT} value={`${gameStats.successRate}%`} />
<StatItem label={CURRENT_STREAK_TEXT} value={gameStats.currentStreak} />
<StatItem label={BEST_STREAK_TEXT} value={gameStats.bestStreak} />
</div>
)
}

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@ -1 +1,19 @@
export const WORDLE_TITLE = 'Not Wordle'
export const WIN_MESSAGES = ['Great Job!', 'Awesome', 'Well done!']
export const GAME_COPIED_MESSAGE = 'Game copied to clipboard'
export const ABOUT_GAME_MESSAGE = 'About this game'
export const NOT_ENOUGH_LETTERS_MESSAGE = 'Not enough letters'
export const WORD_NOT_FOUND_MESSAGE = 'Word not found'
export const CORRECT_WORD_MESSAGE = (solution: string) =>
`The word was ${solution}`
export const ENTER_TEXT = 'Enter'
export const DELETE_TEXT = 'Delete'
export const STATISTICS_TITLE = 'Statistics'
export const GUESS_DISTRIBUTION_TEXT = 'Guess Distribution'
export const NEW_WORD_TEXT = 'New word in'
export const SHARE_TEXT = 'Share'
export const TOTAL_TRIES_TEXT = 'Total tries'
export const SUCCESS_RATE_TEXT = 'Success rate'
export const CURRENT_STREAK_TEXT = 'Current streak'
export const BEST_STREAK_TEXT = 'Best streak'

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@ -1,9 +1,10 @@
import { getGuessStatuses } from './statuses'
import { solutionIndex } from './words'
import { WORDLE_TITLE } from '../constants/strings'
export const shareStatus = (guesses: string[], lost: boolean) => {
navigator.clipboard.writeText(
`Not Wordle ${solutionIndex} ${lost ? 'X' : guesses.length}/6\n\n` +
`${WORDLE_TITLE} ${solutionIndex} ${lost ? 'X' : guesses.length}/6\n\n` +
generateEmojiGrid(guesses)
)
}